Lead

Leads are double-sided cards that are placed at the top or bottom location of a setting as part of the settings setup instructions or by other effects.

When a Lead enters play or is flipped, place Secrets or support markers onto it according to its setup instructions (top right-hand corner). Attribute Markers come into play with 2 charges each.

When the last Secret or support maker is removed, flip the Lead if it is on the front (card number starts with A) or place it on the trash pile if it is on the back, unless the Lead has the permanent icon. Before flipping a Lead, discard all Hacking Cubes from it, but leave all other tokens and dice on it.

Effects can place Damage on Leads. Each Damage increases all difficulties and threat values of that Lead by 1.

Setup Instructions for Leads: