The supply is formed during the supply setup step when setting up an episode. (See details under: Episode Setup.) The supply contains all tokens, Hacking Cubes, attribute dice, and modifiers that are currently not on a card or in a play zone.
When a token, Hacking Cubes, attribute dice, or modifier leaves play (because it is discarded, removed, or spent) it returns to the supply. Any tokens gained come from the supply.
Certain game components in the supply are limited, while others are unlimited.
Unlimited Components:
If you run out of unlimited components, use regular dice or coins to represent them temporarily. You can find details for how to substitute attribute dice under: Attribute Die.
Limited Components:
- Attribute Markers (10 per attribute)
- Keys (2x green, 2x yellow, 2x red, 2x blue, 1x purple, 1x white, 1x grey, 1x black)
- Modifiers (1x Epic Win, 1x Epic Fail, and 1x Special modifier. 2x each of the following number modifiers: [+3], [+2], [+1], [0], [-1], [-2], [-3]. Skull modifiers with the following values: 3x [-0], 3x [-1], 2x [-2], 1x [-3].)
You can find instructions for what to do, when you run out of these components in their respective sections.
Clarifications:
- The supply is a zone. All components in this zone are out of play.
