Decisions as a Group

At certain points in the campaign the players are asked to make important decisions together. This is always introduced with the phrase “The group makes a decision”.

The players are encouraged to reach consensus. If no consensus is reached, a vote needs to be cast.

Clarifications:

  • Ties are broken by the responsible character. If there is no responsible character (for example before setup or during an interlude) flip a coin.
  • “The group makes a decision” is not choosing. (See details under: Choose.)