{"id":2581,"date":"2026-08-11T00:01:50","date_gmt":"2026-08-10T22:01:50","guid":{"rendered":"https:\/\/neonhopegame.com\/?post_type=knowledgebase&#038;p=2581"},"modified":"2026-08-15T14:45:41","modified_gmt":"2026-08-15T12:45:41","slug":"supply","status":"publish","type":"knowledgebase","link":"https:\/\/neonhopegame.com\/de\/rules-reference\/game-board\/supply\/","title":{"rendered":"Vorrat"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">The supply is formed during the supply setup step when setting up an episode. (See details under: Episode Setup.) The supply contains all tokens, Hacking Cubes, attribute dice, and modifiers that are currently not on a card or in a play zone.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">When a token, Hacking Cubes, attribute dice, or modifier leaves play (because it is discarded, removed, or spent) it returns to the supply. Any tokens gained come from the supply.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Certain game components in the supply are limited, while others are unlimited.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Unlimited Components:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a href=\"https:\/\/neonhopegame.com\/rules-reference\/other-components\/secret\/\" data-type=\"knowledgebase\" data-id=\"2508\">Secrets<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/neonhopegame.com\/rules-reference\/other-components\/damage\/\" data-type=\"knowledgebase\" data-id=\"2466\">Damage<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/neonhopegame.com\/rules-reference\/other-components\/hacking-cube\/\" data-type=\"knowledgebase\" data-id=\"2470\">Hacking Cubes<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/neonhopegame.com\/rules-reference\/other-components\/hope\/\" data-type=\"knowledgebase\" data-id=\"2525\">Hope<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/neonhopegame.com\/rules-reference\/other-components\/resource\/\" data-type=\"knowledgebase\" data-id=\"2522\">Resources<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/neonhopegame.com\/rules-reference\/other-components\/action-tracker\/\" data-type=\"knowledgebase\" data-id=\"2450\">Action Trackers<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/neonhopegame.com\/rules-reference\/other-components\/attribute-die\/\" data-type=\"knowledgebase\" data-id=\"2454\">Attribute Dice<\/a><\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">If you run out of unlimited components, use regular dice or coins to represent them temporarily. You can find details for how to substitute attribute dice under: <a href=\"https:\/\/neonhopegame.com\/rules-reference\/other-components\/attribute-die\/\" data-type=\"knowledgebase\" data-id=\"2454\">Attribute Die<\/a>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Limited Components:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a href=\"https:\/\/neonhopegame.com\/rules-reference\/other-components\/attribute-markers\/\" data-type=\"knowledgebase\" data-id=\"2515\">Attribute Markers<\/a> (10 per attribute)<\/li>\n\n\n\n<li><a href=\"https:\/\/neonhopegame.com\/rules-reference\/other-components\/key\/\" data-type=\"knowledgebase\" data-id=\"2528\">Keys<\/a> (2x green, 2x yellow, 2x red, 2x blue, 1x purple, 1x white, 1x grey, 1x black)<\/li>\n\n\n\n<li><a href=\"https:\/\/neonhopegame.com\/rules-reference\/other-components\/modifiers\/\" data-type=\"knowledgebase\" data-id=\"2472\">Modifiers<\/a> (1x Epic Win, 1x Epic Fail, and 1x Special modifier. 2x each of the following number modifiers: [+3], [+2], [+1], [0], [-1], [-2], [-3]. Skull modifiers with the following values: 3x [-0], 3x [-1], 2x [-2], 1x [-3].)<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">You can find instructions for what to do, when you run out of these components in their respective sections.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Clarifications:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>The supply is a zone. All components in this zone are out of play.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>The supply is formed during the supply setup step when setting up an episode. (See details under: Episode Setup.) The supply contains all tokens, Hacking Cubes, attribute dice, and modifiers that are currently not on a card or in a play zone. When a token, Hacking Cubes, attribute dice, or modifier leaves play (because it [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","template":"","knowledgebase_cat":[41],"class_list":["post-2581","knowledgebase","type-knowledgebase","status-publish","hentry","knowledgebase_cat-game-board"],"_links":{"self":[{"href":"https:\/\/neonhopegame.com\/de\/wp-json\/wp\/v2\/knowledgebase\/2581","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/neonhopegame.com\/de\/wp-json\/wp\/v2\/knowledgebase"}],"about":[{"href":"https:\/\/neonhopegame.com\/de\/wp-json\/wp\/v2\/types\/knowledgebase"}],"author":[{"embeddable":true,"href":"https:\/\/neonhopegame.com\/de\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/neonhopegame.com\/de\/wp-json\/wp\/v2\/comments?post=2581"}],"version-history":[{"count":2,"href":"https:\/\/neonhopegame.com\/de\/wp-json\/wp\/v2\/knowledgebase\/2581\/revisions"}],"predecessor-version":[{"id":3202,"href":"https:\/\/neonhopegame.com\/de\/wp-json\/wp\/v2\/knowledgebase\/2581\/revisions\/3202"}],"wp:attachment":[{"href":"https:\/\/neonhopegame.com\/de\/wp-json\/wp\/v2\/media?parent=2581"}],"wp:term":[{"taxonomy":"knowledgebase_cat","embeddable":true,"href":"https:\/\/neonhopegame.com\/de\/wp-json\/wp\/v2\/knowledgebase_cat?post=2581"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}