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	<title>Dominik Schönleben &#8211; NEON HOPE</title>
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	<description>Ein Storytelling-Spiel in einer defekten Utopie</description>
	<lastBuildDate>Wed, 12 Aug 2026 17:22:04 +0000</lastBuildDate>
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	<url>https://neonhopegame.com/wp-content/uploads/2024/05/cropped-profile_image-1-32x32.png</url>
	<title>Dominik Schönleben &#8211; NEON HOPE</title>
	<link>https://neonhopegame.com/de</link>
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	<item>
		<title>Unboxing and Sorting Guide for the NEON HOPE Base Game</title>
		<link>https://neonhopegame.com/de/unboxing-and-sorting-guide-for-the-neon-hope-base-game/</link>
		
		<dc:creator><![CDATA[Dominik Schönleben]]></dc:creator>
		<pubDate>Wed, 12 Aug 2026 17:22:03 +0000</pubDate>
				<category><![CDATA[Guide]]></category>
		<guid ispermalink="false">https://neonhopegame.com/?p=2978</guid>

					<description><![CDATA[Wondering how to sort the cards in NEON HOPE? Here are a few tips to help you. Sets and Set Icons Cards in NEON HOPE are grouped into sets. All cards in a set share the same set icon, which you find in the bottom right corner. Cards within a set can belong to different [&#8230;]]]></description>
										<content:encoded><![CDATA[<p class="wp-block-paragraph">Du fragst dich, wie du die Karten in NEON HOPE sortieren sollst?</p>



<p class="wp-block-paragraph">Dann findest du dazu hier einige Tipps.</p>



<h2 class="wp-block-heading">Sets und Set-Symbole</h2>



<p class="wp-block-paragraph">Karten in NEON HOPE sind zu <strong>Sets</strong>zusammengefasst. Alle Karten eines Sets besitzen dasselbe <strong>Set-Symbol</strong>, das du in deren rechten unteren Ecken findest. Dabei können Karten eines Sets auch unterschiedlichen Typen (Kapitel, Umgebungen, Spuren, Gegner etc.) angehören.</p>



<p class="wp-block-paragraph">Es gibt vier verschiedene Arten von Sets:</p>



<p class="wp-block-paragraph"><strong>Charakter-Sets: </strong>Diese enthalten jeweils alle Karten eines Charakters (1 Charakter-Karte, 1 Charakter-Vorteil, 8 Vorteile, 1 Verbündeten, 24 Aktionskarten).</p>



<figure class="wp-block-image size-large"><img fetchpriority="high" decoding="async" width="2560" height="1440" src="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170012612-edited-scaled.jpg" alt="" class="wp-image-2999" srcset="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170012612-edited-scaled.jpg 2560w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170012612-edited-600x338.jpg 600w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170012612-edited-768x432.jpg 768w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170012612-edited-1536x864.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170012612-edited-2048x1152.jpg 2048w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170012612-edited-18x10.jpg 18w" sizes="(max-width: 2560px) 100vw, 2560px" /></figure>



<p class="wp-block-paragraph"><strong>Begegnungs-Sets: </strong>Diese enthalten jeweils mehrere Begegnungskarten (Gegner, Zustände, Dilemmas). Eine Übersicht der Begegnungs-Sets des Grundspiels findest du auf Seite 79 des Storybuchs.</p>



<figure class="wp-block-image size-large"><img decoding="async" width="2560" height="1440" src="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170800149-edited-scaled.jpg" alt="" class="wp-image-2998" srcset="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170800149-edited-scaled.jpg 2560w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170800149-edited-600x338.jpg 600w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170800149-edited-768x432.jpg 768w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170800149-edited-1536x864.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170800149-edited-2048x1152.jpg 2048w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170800149-edited-18x10.jpg 18w" sizes="(max-width: 2560px) 100vw, 2560px" /></figure>



<p class="wp-block-paragraph"><strong>Episoden-Sets: </strong>Diese enthalten die Karten der einzelnen Episoden (Kapitelkarte, Überwachungskarten, Umgebungen, Spuren). Eine Episode kann dabei aus mehreren Episoden-Sets bestehen. Eine Übersicht der Episoden-Sets des Grundspiels findest du auf Seite 79 des Storybuchs.</p>



<figure class="wp-block-image size-large"><img decoding="async" width="2560" height="1440" src="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170608016-edited-scaled.jpg" alt="" class="wp-image-2997" srcset="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170608016-edited-scaled.jpg 2560w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170608016-edited-600x337.jpg 600w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170608016-edited-768x432.jpg 768w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170608016-edited-1536x864.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170608016-edited-2048x1152.jpg 2048w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170608016-edited-18x10.jpg 18w" sizes="(max-width: 2560px) 100vw, 2560px" /></figure>



<p class="wp-block-paragraph"><strong>Weitere Karten: </strong>Einige wenige allgemeine Karten haben kein Set-Symbol. Das sind die Archivkarte sowie den drei Regelübersichtskarten.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="2560" height="1440" src="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_171845443-edited-scaled.jpg" alt="" class="wp-image-3013" srcset="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_171845443-edited-scaled.jpg 2560w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_171845443-edited-600x337.jpg 600w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_171845443-edited-768x432.jpg 768w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_171845443-edited-1536x864.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_171845443-edited-2048x1152.jpg 2048w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_171845443-edited-18x10.jpg 18w" sizes="auto, (max-width: 2560px) 100vw, 2560px" /></figure>



<p class="wp-block-paragraph">Da Sets in der Regel immer im Ganzen verwendet werden, empfiehlt es sich, alle Karten ihren Sets entsprechend zu sortieren.</p>



<p class="wp-block-paragraph">Wenn du NEON HOPE das erste Mal öffnest, befinden sich die meisten Sets bereits in der richtigen Reihenfolge. Du musst nur ein paar Sets, die auf mehrere Kartenpakete verteilt sind, miteinander kombinieren. Dies gilt insbesondere für die Charakter-Sets. (Leider war es aus produktionstechnischen Gründen nicht möglich, alle Karten eines Sets zusammenzulegen.)</p>



<h2 class="wp-block-heading">Set-Reihenfolge &amp; Kartennummerierung</h2>



<p class="wp-block-paragraph">Links neben dem Set-Symbol einer Karte befindet sich die Kartennummerierung, bestehend aus zwei Zahlen, beispielsweise 1/35.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="2016" height="1134" src="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_164651397-edited.jpg" alt="" class="wp-image-3008" srcset="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_164651397-edited.jpg 2016w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_164651397-edited-600x338.jpg 600w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_164651397-edited-768x432.jpg 768w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_164651397-edited-1536x864.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_164651397-edited-18x10.jpg 18w" sizes="auto, (max-width: 2016px) 100vw, 2016px" /></figure>



<p class="wp-block-paragraph">Die rechte Zahl gibt an, aus wie vielen Karten das jeweilige Set insgesamt besteht (in unserem Beispiel 35). Dies hilft dir sicherzustellen, dass ein Set vollständig ist.</p>



<p class="wp-block-paragraph">Die linke Zahl legt die Position der Karte innerhalb des Sets fest (in unserem Beispiel 1). Es ist für das Spiel nicht nötig, Karten eines Sets nach ihren Nummern zu sortieren. Die Nummern sind nur dafür da, dass Karten klar identifizierbar sind. Manche Karten haben auf ihrer Vorderseite ein Fragezeichen (zum Beispiel die Karte »Fremde in der Dunkelheit« in Episode 1). Dies verhindert, dass erfahrene Spieler*innen erkennen können, was auf der Rückseite ist. Die Nummer der Karte findest du nur auf der Rückseite. Es ist für das Spiel <strong>nicht </strong>nötig, Karten eines Sets nach ihren Nummern zu sortieren. Die Nummern sind nur dafür da, dass Karten klar identifizierbar sind. Manche Karten haben auf ihrer Vorderseite ein Fragezeichen (zum Beispiel die Karte »Fremde in der Dunkelheit« in Episode 1). Dies verhindert, dass erfahrene Spieler*innen erkennen können, was auf der Rückseite ist. Die Nummer der Karte findest du nur auf der Rückseite.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="2560" height="1440" src="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_171946220-edited-scaled.jpg" alt="" class="wp-image-3011" srcset="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_171946220-edited-scaled.jpg 2560w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_171946220-edited-600x338.jpg 600w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_171946220-edited-768x432.jpg 768w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_171946220-edited-1536x864.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_171946220-edited-2048x1152.jpg 2048w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_171946220-edited-18x10.jpg 18w" sizes="auto, (max-width: 2560px) 100vw, 2560px" /></figure>



<h2 class="wp-block-heading">Alternative Begegnungs-Sets &amp; Nemesis-Karten</h2>



<p class="wp-block-paragraph">(Diese Karten findest du in der Erweiterung <em>Auf hoffnungsvoller Mission</em> .)</p>



<p class="wp-block-paragraph"><strong>Alternative Begegnungs-Sets</strong> verwenden die gleichen Set-Symbole wie ihre regulären Versionen, nur rot eingefärbt. Am besten bewahrst du die alternativen Begegnungs-Sets getrennt von den regulären Bewegungs-Sets auf.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="2560" height="1440" src="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170502551-edited-scaled.jpg" alt="" class="wp-image-3001" srcset="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170502551-edited-scaled.jpg 2560w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170502551-edited-600x338.jpg 600w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170502551-edited-768x432.jpg 768w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170502551-edited-1536x864.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170502551-edited-2048x1152.jpg 2048w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170502551-edited-18x10.jpg 18w" sizes="auto, (max-width: 2560px) 100vw, 2560px" /></figure>



<p class="wp-block-paragraph"><strong>Nemesis-Karten</strong> haben ein eigenes Set-Symbol. Am besten bewahrst du die Nemesis-Karten zusammen mit den alternativen Begegnungskarten auf.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="2560" height="1440" src="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170400780-edited-scaled.jpg" alt="" class="wp-image-3002" srcset="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170400780-edited-scaled.jpg 2560w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170400780-edited-600x338.jpg 600w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170400780-edited-768x432.jpg 768w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170400780-edited-1536x864.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170400780-edited-2048x1152.jpg 2048w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170400780-edited-18x10.jpg 18w" sizes="auto, (max-width: 2560px) 100vw, 2560px" /></figure>



<h2 class="wp-block-heading">Alternative Charakter-Sets</h2>



<p class="wp-block-paragraph">Alternative Charakter-Sets verwenden die gleichen Set-Symbole wie ihre regulären Versionen, nur rot eingefärbt. Am besten bewahrst du die alternativen Charakter-Sets zusammen mit dem jeweiligen regulären Charakter-Set auf.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="2560" height="1440" src="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170134036-edited-scaled.jpg" alt="" class="wp-image-3005" srcset="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170134036-edited-scaled.jpg 2560w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170134036-edited-600x337.jpg 600w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170134036-edited-768x432.jpg 768w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170134036-edited-1536x864.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170134036-edited-2048x1152.jpg 2048w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170134036-edited-18x10.jpg 18w" sizes="auto, (max-width: 2560px) 100vw, 2560px" /></figure>



<h2 class="wp-block-heading">RPG-Crossover-Episode</h2>



<p class="wp-block-paragraph">Die RPG Crossover Episode hat ein eigenes Episoden-Set. Zusätzlich kommt sie mit 9 Hinweis Karten, die nur im Rollenspiel benutzt werden. Am besten bewahrst du die Karten der RPG Crossover Episode getrennt von allen anderen Sets auf, beispielsweise in der Box, in der du es erhalten hast.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="3000" height="1688" src="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170323731-3000x1688.jpg" alt="" class="wp-image-3006" srcset="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170323731-3000x1688.jpg 3000w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170323731-600x338.jpg 600w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170323731-768x432.jpg 768w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170323731-1536x864.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170323731-2048x1152.jpg 2048w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_170323731-18x10.jpg 18w" sizes="auto, (max-width: 3000px) 100vw, 3000px" /></figure>



<h2 class="wp-block-heading">Premium Insert</h2>



<p class="wp-block-paragraph">Falls du das Premium Insert besitzt sortierst du die einzelnen Karten-Sets wie folgt in dieses ein:</p>



<p class="wp-block-paragraph"><strong>Charakter-Sets:</strong> Diese gehören in die größte Box, welche an den Seiten die acht spielbaren Charaktere zeigt. Dabei sind die vier größeren Fächer für die Charaktere aus dem Grundspiel sowie die jeweils zugehörigen alternativen Charakter-Sets gedacht. Die vier kleineren Fächer sind für die Charaktere der Charakter-Erweiterung gedacht.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="3000" height="1688" src="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144650683-3000x1688.jpg" alt="" class="wp-image-2983" srcset="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144650683-3000x1688.jpg 3000w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144650683-600x338.jpg 600w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144650683-768x432.jpg 768w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144650683-1536x864.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144650683-2048x1152.jpg 2048w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144650683-18x10.jpg 18w" sizes="auto, (max-width: 3000px) 100vw, 3000px" /></figure>



<p class="wp-block-paragraph"><strong>Begegnungs-Sets:</strong> Diese gehören in die kleinere Box, die auf der einen Seite einen Mann in Uniform und auf der anderen eine Frau im Anzug zeigt.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="3000" height="1688" src="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144305297-3000x1688.jpg" alt="" class="wp-image-2982" srcset="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144305297-3000x1688.jpg 3000w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144305297-600x338.jpg 600w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144305297-768x432.jpg 768w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144305297-1536x864.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144305297-2048x1152.jpg 2048w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144305297-18x10.jpg 18w" sizes="auto, (max-width: 3000px) 100vw, 3000px" /></figure>



<p class="wp-block-paragraph"><strong>Episoden-Sets: </strong>Diese gehören in die zweitgrößte Box. Sie zeigt auf der einen Seite das Cover des Spiels und auf der anderen Berlin bei Nacht. Auf der Seite mit Berlin sind Set-Symbole abgebildet. Die Episoden-Sets kommen in die Fächer mit den entsprechenden Symbolen. Die Archivkarte und die Übersichtskarten kommen in das kleine Fach ganz vorne.</p>



<p class="wp-block-paragraph"><strong>Alternative Begegnungs-Karten &amp; Nemesis-Karten:</strong> In der Box mit den Episoden-Sets gibt es noch ein freies Fach ohne Set-Symbole. Hier kommen die alternativen Begegnungs-Sets und Nemesis Karten rein.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="3000" height="1688" src="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143946345-3000x1688.jpg" alt="" class="wp-image-2981" srcset="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143946345-3000x1688.jpg 3000w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143946345-600x338.jpg 600w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143946345-768x432.jpg 768w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143946345-1536x864.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143946345-2048x1152.jpg 2048w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143946345-18x10.jpg 18w" sizes="auto, (max-width: 3000px) 100vw, 3000px" /></figure>



<p class="wp-block-paragraph"><strong>Auf den folgenden Bildern siehst du außerdem, wie die anderen Spielmaterialien ins Premium Insert sortiert werden können:</strong></p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="3000" height="1688" src="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_142937717-3000x1688.jpg" alt="" class="wp-image-2985" srcset="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_142937717-3000x1688.jpg 3000w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_142937717-600x338.jpg 600w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_142937717-768x432.jpg 768w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_142937717-1536x864.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_142937717-2048x1152.jpg 2048w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_142937717-18x10.jpg 18w" sizes="auto, (max-width: 3000px) 100vw, 3000px" /></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="3000" height="1688" src="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143000746-3000x1688.jpg" alt="" class="wp-image-2986" srcset="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143000746-3000x1688.jpg 3000w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143000746-600x338.jpg 600w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143000746-768x432.jpg 768w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143000746-1536x864.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143000746-2048x1152.jpg 2048w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143000746-18x10.jpg 18w" sizes="auto, (max-width: 3000px) 100vw, 3000px" /></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="3000" height="1688" src="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143113430-3000x1688.jpg" alt="" class="wp-image-2987" srcset="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143113430-3000x1688.jpg 3000w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143113430-600x338.jpg 600w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143113430-768x432.jpg 768w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143113430-1536x864.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143113430-2048x1152.jpg 2048w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143113430-18x10.jpg 18w" sizes="auto, (max-width: 3000px) 100vw, 3000px" /></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="3000" height="1688" src="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143220967-3000x1688.jpg" alt="" class="wp-image-2988" srcset="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143220967-3000x1688.jpg 3000w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143220967-600x338.jpg 600w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143220967-768x432.jpg 768w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143220967-1536x864.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143220967-2048x1152.jpg 2048w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_143220967-18x10.jpg 18w" sizes="auto, (max-width: 3000px) 100vw, 3000px" /></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="3000" height="1688" src="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144911808-3000x1688.jpg" alt="" class="wp-image-2989" srcset="https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144911808-3000x1688.jpg 3000w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144911808-600x338.jpg 600w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144911808-768x432.jpg 768w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144911808-1536x864.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144911808-2048x1152.jpg 2048w, https://neonhopegame.com/wp-content/uploads/2026/08/PXL_20260812_144911808-18x10.jpg 18w" sizes="auto, (max-width: 3000px) 100vw, 3000px" /></figure>]]></content:encoded>
					
		
		
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		<title>Development Diary #2: First Look at the Characters from the “A Hopeful Cause” Expansion</title>
		<link>https://neonhopegame.com/de/development-diary-2-first-look-at-the-characters-from-the-a-hopeful-cause-expansion/</link>
		
		<dc:creator><![CDATA[Dominik Schönleben]]></dc:creator>
		<pubDate>Thu, 24 Apr 2025 07:25:30 +0000</pubDate>
				<category><![CDATA[Development Diary]]></category>
		<guid ispermalink="false">https://neonhopegame.com/?p=1020</guid>

					<description><![CDATA[Today&#8217;s update is in two parts. First Dominik will give you a quick overview of the general design intentions behind the “A Hopeful Cause” expansion and what content you can expect. Afterwards Richi Anna will give you a first look at the four new playable characters. Let’s go! (Note: All cards shown in this article [&#8230;]]]></description>
										<content:encoded><![CDATA[<p class="wp-block-paragraph">Today&#8217;s update is in two parts. First Dominik will give you a quick overview of the general design intentions behind the “A Hopeful Cause” expansion and what content you can expect. Afterwards Richi Anna will give you a first look at the four new playable characters. Let’s go!</p>



<p class="wp-block-paragraph"><em>(Note: All cards shown in this article are still in playtesting and might receive changes. All art shown is placeholder and will be replaced for the final game. Your pledge enables us to commission real artists to make a 100% AI-free game.)</em></p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="1920" height="646" src="https://neonhopegame.com/wp-content/uploads/2025/04/kickstarter_section_theteam_dominikschoenleben.jpg" alt="" class="wp-image-1146" srcset="https://neonhopegame.com/wp-content/uploads/2025/04/kickstarter_section_theteam_dominikschoenleben.jpg 1920w, https://neonhopegame.com/wp-content/uploads/2025/04/kickstarter_section_theteam_dominikschoenleben-600x202.jpg 600w, https://neonhopegame.com/wp-content/uploads/2025/04/kickstarter_section_theteam_dominikschoenleben-768x258.jpg 768w, https://neonhopegame.com/wp-content/uploads/2025/04/kickstarter_section_theteam_dominikschoenleben-1536x517.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2025/04/kickstarter_section_theteam_dominikschoenleben-1320x444.jpg 1320w" sizes="auto, (max-width: 1920px) 100vw, 1920px" /></figure>



<p class="wp-block-paragraph">Hey folks!&nbsp;<br>I’m Dominik, the Lead Narrative Designer at Hopeful Games. Today I want to share some thoughts on how Francesco and I designed the first expansion for NEON HOPE.</p>



<h3 class="wp-block-heading" id="h:Why-Launch-with-an-Expansion-"><strong>Why Launch with an Expansion?</strong></h3>



<p class="wp-block-paragraph">One thing we knew pretty early from our experience with similar games: If we wanted to offer character customization (or deck building), we needed to give players enough cards to provide meaningful choices. Though we also knew that this would be very hard to achieve within the limits of a Base Game.&nbsp;</p>



<p class="wp-block-paragraph">There is an upper limit of how many cards we can add, before the Base Game becomes too expensive. We also could not take away cards from the campaign, as we did not want to compromise the story or replayability.</p>



<p class="wp-block-paragraph">So an expansion with more characters was the only way to provide both: a self-contained Base Game with a full story campaign – and an established card pool, offering veteran card gamers enough variety to explore.</p>



<p class="wp-block-paragraph">Our character system revolves around eight primary traits. Meaning, each Character has only access to the cards that share one of their two traits. An example would be Felina, who is an [Influencer] and [Insider]. With the expansion, we are adding four characters to offer a new combination of these eight traits. The newly introduced Matthéo M’Baye is an [Insider] and [Analyst]. This gives him the ability to not only&nbsp;<strong>Analysiere Begegnungskarten</strong>, as featured in Felina, but also the ability to&nbsp;<strong>Analysiere Modifikatoren</strong>&nbsp;as seen in Deniz. (Both abilities return with a new twist, but Anna will tell you more about this below.)</p>



<h4 class="wp-block-heading" id="h:What-s-more-More-Replayability-"><strong>What’s more? More Replayability!</strong></h4>



<p class="wp-block-paragraph">There were a lot of ideas for the first expansion. But after a quick discussion we quickly landed on one key design goal: We wanted this expansion to add as much replayability to the game as possible.</p>



<p class="wp-block-paragraph">Four new characters were a good start to provide replayability, but that was not enough for us. We also wanted to make the Base Game something you could enjoy for at least 10+ playthroughs, always discovering something new on your next run. In the end we landed on two additional features:</p>



<p class="wp-block-paragraph"><strong>Alternative Encounter Cards:</strong><br>During testing we saw that changing encounter cards was the most impactful way to change the flow and feel of an episode – and to add new and unexpected challenges. Therefore, we are adding new encounter sets that can be used to replace the existing ones. Every episode in the Base Game will have at least two encounter sets that can be replaced.</p>



<p class="wp-block-paragraph"><strong>The Nemesis Set:</strong><br>The Nemesis set is actually an idea that came from two of our primary playtesters: Christopher and Malte. They had voiced two requests:</p>



<ul class="wp-block-list">
<li>After playing NEON HOPE for literally hundreds of hours, they felt that the challenge of the game was not “spicy” enough, even if they played on the highest difficulty.&nbsp;</li>



<li>They were looking for more storytelling moments that are unique to their playthrough.</li>
</ul>



<p class="wp-block-paragraph">Both of these topics are addressed by the Nemesis set. It is a set of 10 encounter cards that represent unique foes and challenges. When starting a campaign you can draw one (or more) of those cards at random and it becomes your Nemesis. Your Nemesis will follow you through the whole campaign, replacing one of the regular difficulty cards in the encounter deck. Many of the Nemesis cards are especially designed to force you to adapt your strategies or character builds. Let me show two examples:</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://neonhopegame.com/wp-content/uploads/2025/06/656d467b17cf72a6827444b0fb6875a1_original.avif" alt="" class="wp-image-1025"/></figure>



<p class="wp-block-paragraph">Das&nbsp;<em>Berlin Firewall</em>&nbsp;forces you to rethink your approach to the support mechanic. How valuable is it to collect Attribute Markers or Hope, if this State will turn them off in a crucial situation? This will also have an impact on what cards you upgrade. As Get Support actions just get less valuable with the Berlin Firewall looming to come out at some point in every episode.</p>



<p class="wp-block-paragraph"><em>Pushing the Goal Post</em>&nbsp;can be really rough. It forces you to overcommit on each and every action you do. So suddenly cards that reward you for over-succeeding or which have a lot of Impacts (but no attribute bonus) get worse. So over a campaign it becomes more valuable to invest in cards that get high attribute bonuses when leveled up.&nbsp;</p>



<p class="wp-block-paragraph">The Nemesis set also introduces one difficulty even harder than the “Hopeless” difficulty, where you are challenged to add as many Nemesis cards as you dare!<img alt="😀" class="wp-smiley" style="height: 1em; max-height: 1em;" consent-original-src-_="https://s.w.org/images/core/emoji/17.0.2/72x72/1f600.png" consent-required="378" consent-by="services" consent-id="770"/></p>



<p class="wp-block-paragraph"><strong>Meet the Characters from the Expansion</strong></p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="1920" height="646" src="https://neonhopegame.com/wp-content/uploads/2025/04/kickstarter_section_theteam_richiannahaarhoff.jpg" alt="" class="wp-image-1147" srcset="https://neonhopegame.com/wp-content/uploads/2025/04/kickstarter_section_theteam_richiannahaarhoff.jpg 1920w, https://neonhopegame.com/wp-content/uploads/2025/04/kickstarter_section_theteam_richiannahaarhoff-600x202.jpg 600w, https://neonhopegame.com/wp-content/uploads/2025/04/kickstarter_section_theteam_richiannahaarhoff-768x258.jpg 768w, https://neonhopegame.com/wp-content/uploads/2025/04/kickstarter_section_theteam_richiannahaarhoff-1536x517.jpg 1536w, https://neonhopegame.com/wp-content/uploads/2025/04/kickstarter_section_theteam_richiannahaarhoff-1320x444.jpg 1320w" sizes="auto, (max-width: 1920px) 100vw, 1920px" /></figure>



<p class="wp-block-paragraph">Hallo Leute!<br>I’m Richi Anna, and I’m the Lead Designer of the four additional characters for the “A Hopeful Cause” expansion. Today, we’re giving you a sneak preview of those characters.</p>



<p class="wp-block-paragraph">The characters from the Base Game establish a baseline for what the mechanics of NEON HOPE are and how they work. They were also designed with the intention to represent known archetypes and to give players an easy entrance into the game. By necessity, this means their strategies and mechanics have to be fairly straightforward. They also can’t be too specialized, so that no matter which combination of characters you pick, you’ll have a great time with your first campaign playthrough.</p>



<p class="wp-block-paragraph">The expansion characters give us a chance to go a bit more “wild” and show off the full width and depth of the design space. We can create characters built around more niche game mechanics (Giulia Caparelli), or use established mechanics in new and exciting ways (Matthéo M’Baye). We can also break the established pattern of what Character Tools and stat lines are “supposed” to look like (Veeron5), or create a character that breaks playstyle expectations (Jan-Peter Grunwald).</p>



<p class="wp-block-paragraph">When designing these characters, Dominik and Francesco provided me with the character’s names and backstories, and a very rough idea for their mechanics, but otherwise gave me almost completely free reign. The result is four characters that (by their own admission) Dominik and Francesco never would have designed that way themselves, but still fit nicely into the wonderful game that they’ve created.<br>But enough introduction. Let’s get started!</p>



<h4 class="wp-block-heading" id="h:Matthe-o-M-Baye"><strong>Matthéo M’Baye</strong></h4>



<figure class="wp-block-image size-full"><img decoding="async" src="https://neonhopegame.com/wp-content/uploads/2025/06/96434d33787283d5161e840ffa50b28e_original.avif" alt="" class="wp-image-1026"/></figure>



<p class="wp-block-paragraph"><em>Matthéo is a young black Frenchman, pushed by his middle-class family into a government job. As a welfare review specialist his job is to investigate social security fraud. A well paid job with a solid pension. But Matthéo has long had doubts about his career. Instead of helping to keep an overburdened social system running, he was just making it worse for those already struggling. Maybe it was time to turn the tables and investigate those in power instead?</em></p>



<p class="wp-block-paragraph"><br>Matthéo presented an interesting design challenge: As an [Analyst] and [Insider] character, he has access to effects that Analyze modifiers&nbsp;<em>und</em>&nbsp;encounter cards, so leaning into that was an easy choice. But I did not just want to give him more cards that simply give him an Analyze effect as a reward for succeeding at a task. So, I came up with alternate uses for the Analyze keyword, allowing him to use those effects as an integral part of his action, rather than “just” a side effect.</p>



<p class="wp-block-paragraph">As another sub-theme of his character, he has cards that make his actions stronger depending on when during his turn he uses them. I’m a huge Columbo fan, so having an action card called “Just One More Thing”, that gets stronger when it’s the last thing you do on your turn, was an idea that I had very early in the design process. I’m glad I was able to find a place for it in Matthéo.</p>



<h4 class="wp-block-heading" id="h:Giulia-Caparelli"><strong>Giulia Caparelli</strong></h4>



<figure class="wp-block-image size-full"><img decoding="async" src="https://neonhopegame.com/wp-content/uploads/2025/06/7d400c3f82cb56605156c32260e1fe51_original.avif" alt="" class="wp-image-1027"/></figure>



<p class="wp-block-paragraph"><em>Giulia is an older Italian woman, who spent her life as a digital rights lawyer. She has witnessed the erosion of the right to digital self-determination in the last decades. Her fight for the public had never come with a lavish expense report – but she always felt good, when she won a case for the foundation she worked at. Though she had never expected to one day collect the evidence herself.</em></p>



<p class="wp-block-paragraph">Like all expansion characters, Giulia is much more specialized, or “gimmicky”, than any of the base game characters. In her case, the gimmick revolves around the Retreat mechanic: She has an easier time retreating enemies and states, and gets bonuses for doing so. She also has some unique ways of supporting other players that bend the rules of what the game normally allows. (She is a lawyer, after all!)</p>



<p class="wp-block-paragraph">Giulia was the first character I started designing, and she took a surprising amount of time to get right! With specialized characters like this, it’s always a challenge to make their mechanics feel impactful enough without making them overpowered, and to preserve their strong mechanical identity without making them too situational. But when you pull it off (and I’m confident to say that we did), you get a truly unique character!</p>



<h4 class="wp-block-heading" id="h:Veeron5-Veronika-Ono-"><strong>Veeron5 (Veronika Ono)</strong></h4>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="700" height="656" src="https://neonhopegame.com/wp-content/uploads/2025/06/9f7232a73fa7f28963d303563efddff6_original.png" alt="" class="wp-image-1028" srcset="https://neonhopegame.com/wp-content/uploads/2025/06/9f7232a73fa7f28963d303563efddff6_original.png 700w, https://neonhopegame.com/wp-content/uploads/2025/06/9f7232a73fa7f28963d303563efddff6_original-600x562.png 600w" sizes="auto, (max-width: 700px) 100vw, 700px" /></figure>



<p class="wp-block-paragraph"><em>Veronika was always hanging around her mother’s small shop. Her single mother barely made enough by repairing electronics, giving them a new life. Veronika soldered her first microchip before she was seven. And built her first robot, when she was 12. She loved showing the things she built to the world. So at 16 she started her own channel, making streams about repairing gadgets and how to make your own. She had learned from her mother that everything can be rebuilt, machines, relationships and maybe even society.</em></p>



<p class="wp-block-paragraph">We settled on the core mechanical idea of Veeron5 (her unique stat block and character tool) very early, but experimented with a few different versions of when and how she changes her stats. Ultimately, we settled on the version you see above, where you are not only allowed, but&nbsp;<em>required</em>&nbsp;to flip her character tool whenever you focus. This creates an interesting restriction to play around, but rewards players who master the timing of when to focus.</p>



<p class="wp-block-paragraph">Veeron5 is a character who starts out quite weak, but builds up momentum faster and stronger than anyone else. Once you start collecting Attribute markers, Tools, and Followers, her cards are some of the strongest and most flexible cards in the game!</p>



<h4 class="wp-block-heading" id="h:Jan-Peter-Grunwald"><strong>Jan-Peter Grunwald</strong></h4>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="700" height="655" src="https://neonhopegame.com/wp-content/uploads/2025/06/3668d7325a0d82a0cecaa5d74096a52c_original.png" alt="" class="wp-image-1029" srcset="https://neonhopegame.com/wp-content/uploads/2025/06/3668d7325a0d82a0cecaa5d74096a52c_original.png 700w, https://neonhopegame.com/wp-content/uploads/2025/06/3668d7325a0d82a0cecaa5d74096a52c_original-600x561.png 600w" sizes="auto, (max-width: 700px) 100vw, 700px" /></figure>



<p class="wp-block-paragraph"><em>As a young man, Jan-Peter was part of the Havelland tech boom. He was a product manager and working on financial technologies promising a better future. But the crash came: His colleagues lost their jobs, his boss went to prison, and his boss’s bosses just got richer. Looking for redemption he dropped out. Now he lives down the river, where community is more valued than shareholder value. Here he sits outside his trailer working on his anarcho-futuristic manifesto.</em></p>



<p class="wp-block-paragraph">Jan-Peter Grunwald was a lot of fun to design. My favorite character from the core game is Larx, whose high risk, high reward playstyle I find very appealing. Jan-Peter allowed me to create a character that leans even further into that kind of playstyle. If you prefer playing it safe, this is&nbsp;<em>nicht</em>&nbsp;the character for you. Jan-Peter’s cards reward you for attempting tasks even when you are likely to fail, or shuffle revealed skull modifiers back into the grid in exchange for extra impact. And when the gamble does not pay off, he fails forward, shrugging off the consequences and collecting extra Hope and other bonuses along the way.</p>



<p class="wp-block-paragraph">Jan-Peter Grunwald was also a lot of fun to design from a thematic standpoint. He takes a lot of the worst impulses of corporate culture and throws them back in the megacorps’ faces. I always like to picture him yelling “Move fast, break things!” as he punches a security guard or throws a brick through a window.</p>



<h4 class="wp-block-heading" id="h:What-s-next-"><strong>What’s next?</strong></h4>



<p class="wp-block-paragraph">We hope this gives you a good insight into what is included in the “A Hopeful Cause” expansion. And how our goal was to extend the Base Game in the most meaningful way possible for fans of strategic card games – which we include ourselves in.</p>



<p class="wp-block-paragraph"><strong>We would love to hear which expansion character you are most excited for?</strong></p>



<p class="wp-block-paragraph"><strong>If you have any questions or want to know more about a specific character:&nbsp;</strong><br><strong>Let us know in the comments!</strong></p>



<p class="wp-block-paragraph">Bleibt hoffnungsvoll!<img alt="💚" class="wp-smiley" style="height: 1em; max-height: 1em;" consent-original-src-_="https://s.w.org/images/core/emoji/17.0.2/72x72/1f49a.png" consent-required="378" consent-by="services" consent-id="770"/><img alt="🙏" class="wp-smiley" style="height: 1em; max-height: 1em;" consent-original-src-_="https://s.w.org/images/core/emoji/17.0.2/72x72/1f64f.png" consent-required="378" consent-by="services" consent-id="770"/><br>Dominik &amp; Richi Anna</p>]]></content:encoded>
					
		
		
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